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Dwarf fortress trading meals
Dwarf fortress trading meals






dwarf fortress trading meals

It is assumed that since all dwarves have a preference for at least one type of alcohol, cooking with alcohol improves the chance of happy thoughts from eating. Note that any cooking jobs in progress will be canceled if you disallow one of the cook's chosen ingredients.Ĭooking with alcohol usually results in large stacks of prepared meals, because alcohol typically has large stack sizes. Once you allow or forbid the cooking or brewing of some kind of product, it will be used (or not) accordingly. Every cookable and/or brewable item in your fortress will be listed. To suppress the cooking of certain items (such as booze, seeds or tallow) go to the status screen ( z key) and then go to Kitchen to toggle (red is forbid). Additionally, cooks seem to prefer some of the worst ingredients (single units of low-value materials like tallow). For example, your dwarves may happily cook away all the seeds you need for planting, or use all your booze as ingredients, a good way to create fun in the early stages of the fortress. You may want to adjust what your dwarves are allowed to cook. However, a single plump helmet can be cooked with ten dwarven wine, ten dwarven milk, and ten dwarven syrup, to make 31 +Plump Helmet Roast+ without issue. With a greater variety of materials in the prepared meal, there is a higher probability a dwarf will get something they like, giving the eater a happy thought.Įasy meals will give more experience per ingredient and result in twice as much hauling after cooking.Īt least one stack going into a prepared meal must be a solid item - if you have only booze, milk, and syrup, your cooking jobs will get canceled. They take a bit longer to produce and result in less experience gained for your cook per ingredient. Lavish meals result in larger stacks of higher-value food.

  • A Lavish meal uses four ingredients and will result in roasts.
  • A Fine meal uses three ingredients and will result in stews.
  • An Easy meal uses two ingredients and will result in biscuits.
  • dwarf fortress trading meals

    These must be some real good fish roasts since one silver goblet is worth around 500~1000 depending on quality.There are three different types of food to be cooked: To my surprise each of the large pots filled with roasts are worth 5000~7000 dwarfmonies. So I ended up with around 100 barrels of prepared fish pots so I decided to trade food for the first time. So when I started cooking all these fish into roasts, I assumed it would cancel on its own when it ran out of fish or pots. Also, I had one stone mason on the stonecrafter workshop that I set to make large pots on repeat and forgot about who made around 500 pots by the time I canceled it(which I didn't know about until later). However, my current fortress has a 3 z-level moat around a huge surface safezone with a pond in it and my fisher dwarves have been fishing none stop. I thought it was for early game so I just didn't bother checking how much they were worth for trading with caravans and stuck to rock crafts for early trades. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated)

    #Dwarf fortress trading meals install#

    A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Bi-weekly DF Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Want to start playing? Read this sidebar!








    Dwarf fortress trading meals